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The Eye of Horus - Asset Pack

A marvelous Pack of the Ancient Egypt done for Deezl Studios. I did all objects that they are present in the Pack. The Software that I used were: Blenderfor modelling, Zbrush for sculpting (expecially for statues), Substance Painter for texturing and finally Photoshop for adjust texture and ect. The final render were done in Unreal Engine 4 and Twinmotion. The Pack will be aviable at: https://www.artstation.com/marketplace/p/JW5Xy/the-eye-of-horus
A short panoramic Video is present at this link: https://drive.google.com/file/d/1ZGbufx7p5MMx_AyKCE8xlWQ3EyY46eFK/view?usp=sharing